Multi-Domain Card Game
An Air Force Captain from AFIT sent in a challenge problem to help him with his project called Battlespace Next, a Multi-Domain Operations (MDO) battling trading card game.
Battlespace Next was designed to help Air Force soldiers understand the different domains of war and practice strategy skills.
After creating the basics of the game, he started developing an online version of Battlespace Next.
Students were asked to make a deck builder for Battlespace Next’s online version.
The deck builder needed to allow the player to select which cards will be played in the game.
The students needed to make a deck builder that was intuitive in order for players to design effective game strategies.
The deck builder needed to allow players to figure out which cards are available, sort through cards, and build a deck to be used in the game.
Students fully designed and implemented a C# application using tools provided by Unity.
Extra functionality was added allowing users to import and export customized decks.
Students created a fully functional deck builder complete with an intuitive graphical user interface.
Users can add functionality to the game by creating new cards which are dynamically added to the card list.
Students thought of more user interface features that would make the deck builder even more intuitive such as creating a sideboard for cards to be added later and the ability to drag and drop cards.