VR Laser Dazzle
Air Force Research Lab's Human Performance Wing sent a challenge problem to test human performance while being inhibited by lasers.
Laser dazzles distract and harm airmen while performing their duties.
The Human Performance Wing needed a more accurate, cheaper, and safer alternative to test human performance when impaired by a laser dazzle.
GRILL staff and students took parameters modeled in a C++ file and created a plugin to model the effects of a real laser within the Unreal Engine.
Minigames were created to test an airmen's flight control abilities, cognitive abilities, and spatial awareness.
Students and staff created a safe, quick, and cost-effective prototype for researchers to measure the effects of a laser dazzle upon test subjects.
Additionally, VR measurements provided researchers with new data such as head and hand positions so researchers could better understand human reactions with greater accuracy.
Researchers are now able to compare VR results to testing using a real laser.
If successful, researchers will use the new safer, quicker, and cheaper method to better understand how lasers affecty human performance.
In the future, upon more research, GRILL staff can provide more exercises and datasets for further study.