2023 Projects
Internal Projects, Research, and Publications
Current Evolution of VR Input Modalities
Rebensky, S., Stalker, W., Diemunsch, J., Turk, S., Oliver, Q., Chase, M., Crawford, E., & Rodabaugh, T. (2023). Current Evolution of VR Input Modalities. IT2EC 2023.
DART
The GRILL team set out to make an OpenDIS plugin for Unreal Engine.
Initially presented at IronDev 2021
Later made into a full open source plugin.
Virtual Reality Provides Real Data
How Data in VR Transforms the Concept of Readiness
In-progress. Rebensky, S., Diemunsch, J., Turk, S., Oliver, Q., Perry, S., & Bennett, W. (in development). Virtual reality provides real data: How data in VR transforms the concept of readiness. I/ITSEC 2023.
Summer STEM Projects
C.L.A.I.M.
MSG. High with the DOD, DLI challenged the GRILL® to create a plugin aiming to improve language learning with cultural awareness and advanced AI.
Using Unity, ChatGPT, Blender, Overtone and Undertone the students created a plugin for interactive exploration of language nuances, social expectations, and cultural mannerisms through AI interactions.
F.L.A.R.E.
TSgt. Hope LaVance with Lackland Air Force Base challenged the GRILL® to create an mixed reality training simulation teaching airmen how to use a Halon fire extinguisher on aircraft engine fires.
Using Unreal Engine 5, Steam VR, and AutoDesk Inventor the students created a more immersive, inexpensive, and low risk training experience to arm future airmen with the knowledge, skills, and abilities required to be successful.
G.L.I.M.M.E.R.
NASA and RHDO challenged the GRILL® to create a highly realistic and immersive virtual model of the Lunar south pole in preparation for NASA's Artemis 3 mission.
Using Unreal Engine 5, QGIS, Oculus, and JPL SPICE, the students created a simulation to capture the intricate details of the lunar surface, including its cratered landscape and rough textures, while emphasizing the specific lighting conditions characterized by low sun angles and elongated shadows.
Pollution Damage Simulator
NASIC challenged the GRILL® to create a simulation that accurately visualizes the movement of vehicle emission particles over time. The analysis of emission particle concentrations could significantly enhance US safety.
Using Unreal Engine 5 and the Niagara Particle System the students created a simulation to enhance understanding of pollution accumulation and accurately predict emission particle concentrations at any location.
Virtual Med Kit
Lt. Col, Theresa Bedford and Lt. Col. Owen Scott from the USAF School of Aerospace Medicine challenged the GRILL® to create mobile app that helps in training of future combat medics.
Using Unreal Engine 4, Blender, and Photogrammetry, the students created a trainer to accurately display the intricacies of the med kit and to quiz the users about their med kit knowledge in a cheap easily deployable environment.
VR Elevated Radial Maze
The AFRL Optical Radiation Bioeffects Branch challenged the GRILL® to create a testbed for studying human approach-avoidance behavior in response to elevation and non-lethal weapons .
Using Unity, Steam VR, and the HP Omnicept the students created a customizable VR environment that will measure task accuracy and biometric responses to these otherwise harmful conditions in a controlled VR environment.