MEATS
The Mixed-reality Environment Advanced Threat Simulator (MEATS) role-playing game (RPG) simulator allows trainees to shoot an RPG in conjunction with other simulations at Calamityville.
Summary
Students at the GRILL® worked to created a mixed reality simulation using Unreal Engine 4, HTC Vive, Raspberry Pi, and DIS to make an RPG simulator that interfaces with existing DIS enabled simulations at Calamityville.
Features and Design
Software
Steam VR
Unreal Engine 4
GRILLDIS Plugin
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Hardware
HTC Vive VR
Raspberry Pi
Model RPG
Contributions
Team:
Teja Akella
Casey Cross
Tyler Job
Mentor:
Mr. Tyler Frost
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Clients:
WSU/ Calamityville
Mr. Ted Harmer
Mr. Dave Malek
Mr. Steve Hamilton
Outcomes and Additional Information
The team created a virtual RPG in a simulated Calamityville environment utilizing Vive trackers and a real-world model of an RPG.
DIS was used to communicate with other simulations at Calamityville, create targets for the RPG that also send out DIS information, and send GPS and geo-location data of the RPG model.
Future use of this project will be at Calamityville, where it will be used for testing and training in a non-destructive, virtual environment.