NASIC challenged the GRILL® to create a simulation that accurately visualizes the movement of vehicle emission particles over time. The analysis of emission particle concentrations could significantly enhance US safety.
Using Unreal Engine 5 and the Niagara Particle System the students created a simulation to enhance understanding of pollution accumulation and accurately predict emission particle concentrations at any location.
Dr. Summer Rebensky with Aptima challenged the GRILL® to make a realistic multiplayer search and rescue simulation for conducting research on teams and team interactions.
Using Unreal Engine 4, VaRest, and Mixamo, the students created a collapsed building scenario simulation.
Lt. Col, Theresa Bedford and Lt. Col. Owen Scott from the USAF School of Aerospace Medicine challenged the GRILL® to create mobile app that helps in training of future combat medics.
Using Unreal Engine 4, Blender, and Photogrammetry, the students created a trainer to accurately display the intricacies of the med kit and to quiz the users about their med kit knowledge in a cheap easily deployable environment.
Wright Scholars in the GRILL® Summer STEM program developed a program to help train doctors to do rapid ultrasound exam for traumatic patients.
The simulation was made with virtual reality and the Unreal Engine. The team used an HTC Vive Pro, Blender, and UE4 to create a testing environment with working organ animations.